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API > API/Runtime > API/Runtime/BinkAudioDecoder
Decoder thunk to the Bink Audio libraries. Also manages file parsing for the cooked data.
| Name | FBinkAudioInfo |
| Type | class |
| Header File | /Engine/Source/Runtime/BinkAudioDecoder/Module/Public/BinkAudioInfo.h |
| Include Path | #include "BinkAudioInfo.h" |
Syntax
class FBinkAudioInfo : public IStreamedCompressedInfo
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBinkAudioInfo() |
BinkAudioInfo.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FBinkAudioInfo() |
BinkAudioInfo.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | IStreamedCompressedInfo | BinkAudioInfo.h |
Functions
Public
Overridden from IStreamedCompressedInfo
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CreateDecoder() |
BinkAudioInfo.h | ||
virtual FDecodeResult Decode
(
const uint8* CompressedData, |
BinkAudioInfo.h | ||
virtual int32 GetFrameSize() |
BinkAudioInfo.h | ||
virtual uint32 GetMaxFrameSizeSamples() |
BinkAudioInfo.h | ||
virtual bool ParseHeader
(
const uint8* InSrcBufferData, |
BinkAudioInfo.h |
Overridden from ICompressedAudioInfo
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool HasError() |
BinkAudioInfo.h | ||
virtual void SeekToFrame
(
const uint32 SeekTimeFrames |
BinkAudioInfo.h | ||
virtual void SeekToTime
(
const float SeekToTimeSeconds |
BinkAudioInfo.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void NotifySeek() |
BinkAudioInfo.h |