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API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/UARSessionConfig
| Name | SetWorldMapData |
| Type | function |
| Header File | /Engine/Source/Runtime/AugmentedReality/Public/ARSessionConfig.h |
| Include Path | #include "ARSessionConfig.h" |
| Source | /Engine/Source/Runtime/AugmentedReality/Private/ARSessionConfig.cpp |
UFUNCTION (BlueprintCallable, Category="AR Settings")
void SetWorldMapData
(
TArray< uint8 > WorldMapData
)
See Also
- WorldMapData