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API > API/Runtime > API/Runtime/AugmentedReality
| Name | UARMeshGeometry |
| Type | class |
| Header File | /Engine/Source/Runtime/AugmentedReality/Public/ARTrackable.h |
| Include Path | #include "ARTrackable.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UARMeshGeometry : public UARTrackedGeometry
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UARTrackedGeometry → UARMeshGeometry
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetNetworkPayload
(
FARMeshUpdatePayload& Payload |
ARTrackable.h | ||
virtual bool GetObjectClassificationAtLocation
(
const FVector& InWorldLocation, |
Try to determine the classification of the object at a world space location @InWorldLocation: the world location where the classification is needed @OutClassification: the classification result @OutClassificationLocation: the world location at where the classification is calculated @MaxLocationDiff: the max distance between the specified world location and the classification location | ARTrackable.h |
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