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API > API/Runtime > API/Runtime/AugmentedReality
| Name | UARFaceGeometry |
| Type | class |
| Header File | /Engine/Source/Runtime/AugmentedReality/Public/ARTrackable.h |
| Include Path | #include "ARTrackable.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UARFaceGeometry : public UARTrackedGeometry
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UARTrackedGeometry → UARFaceGeometry
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsTracked | bool | Whether the face is currently being tracked by the AR system | ARTrackable.h |
|
| LookAtTarget | FVector | The target the eyes are looking at | ARTrackable.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendShapes | TMap< EARFaceBlendShape, float > | ARTrackable.h | ||
| IndexBuffer | TArray< int32 > | ARTrackable.h | ||
| LeftEyeTransform | FTransform | The transform for the left eye | ARTrackable.h | |
| RightEyeTransform | FTransform | The transform for the right eye | ARTrackable.h | |
| UVs | TArray< FVector2D > | ARTrackable.h | ||
| VertexBuffer | TArray< FVector > | Holds the face data for one or more face components that want access. | ARTrackable.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TMap< EARFaceBlendShape, float > GetBlendShapes() |
ARTrackable.h |
|
|
const FARBlendShapeMap & GetBlendShapesRef() |
ARTrackable.h | ||
float GetBlendShapeValue
(
EARFaceBlendShape BlendShape |
ARTrackable.h |
|
|
const TArray< int32 > & GetIndexBuffer() |
ARTrackable.h | ||
const FTransform & GetLocalSpaceEyeTransform
(
EAREye Eye |
ARTrackable.h |
|
|
void GetNetworkPayload
(
FARFaceUpdatePayload& Payload |
ARTrackable.h | ||
const TArray< FVector2D > & GetUVs() |
ARTrackable.h | ||
const TArray< FVector > & GetVertexBuffer() |
ARTrackable.h | ||
FTransform GetWorldSpaceEyeTransform
(
EAREye Eye |
ARTrackable.h |
|
|
void UpdateFaceGeometry
(
const TSharedRef< FARSupportInterface, ESPMode::ThreadSafe >& InTrackingSystem, |
ARTrackable.h |
Overridden from UARTrackedGeometry
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DebugDraw
(
UWorld* World, |
ARTrackable.h |