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Unreal Engine C++ API Reference > Runtime > AugmentedReality > UARDependencyHandler
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARDependencyHandler.h |
Include | #include "ARDependencyHandler.h" |
virtual void CheckARServiceAvailability
&40;
UObject &42; WorldContextObject,
FLatentActionInfo LatentInfo,
EARServiceAvailability & OutAvailability
&41;
Remarks
Latent action to check AR availability on the current platform.