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Unreal Engine C++ API Reference > Runtime > AugmentedReality > UARBlueprintLibrary
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h |
Include | #include "ARBlueprintLibrary.h" |
Source | /Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="AR AugmentedReality|ARPin",
Meta=(Keywords="ar augmentedreality augmented reality tracking arpin anchor"))
static TArray < UARPin * > GetAllPins()
Remarks
Get a list of all the `UARPin_ objects that the Augmented Reality session is currently using to connect virtual objects to real-world, tracked locations.