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Unreal Engine C++ API Reference > Runtime > AugmentedReality > IARSystemSupport
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARSystem.h |
Include | #include "ARSystem.h" |
virtual bool OnTryGetOrCreatePinForNativeResource
&40;
void &42; InNativeResource,
const FString & InPinName,
UARPin &42;& OutPin
&41;
Remarks
Given the platform specific native resource for a pin, create a pin. true when a pin is successfully created, otherwise false