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Unreal Engine C++ API Reference > Runtime > AugmentedReality > AARSharedWorldGameMode
Syntax
UPROPERTY (Config, EditAnywhere, BlueprintReadWrite, Category="AR Shared World")
int32 BufferSizePerChunk
Remarks
The size of the buffer to use per send request. Must be between 1 and 65535, though should not be max to avoid saturation