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API > API/Runtime > API/Runtime/AudioMixer > API/Runtime/AudioMixer/UAudioBusSubsystem
| |
|
| Name |
FPendingConnection |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/AudioMixer/Public/AudioBusSubsystem.h |
| Include Path |
#include "AudioBusSubsystem.h" |
Syntax
struct FPendingConnection
Typedefs
| Name |
Type |
Remarks |
Include Path |
| FPatchVariant |
TVariant< Audio::FPatchInput, Audio::FPatchOutputStrongPtr > |
|
AudioBusSubsystem.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AudioBusKey |
Audio::FAudioBusKey |
|
AudioBusSubsystem.h |
|
| bIsAutomatic |
bool |
|
AudioBusSubsystem.h |
|
| BlockSizeFrames |
int32 |
|
AudioBusSubsystem.h |
|
| NumChannels |
int32 |
|
AudioBusSubsystem.h |
|
| PatchVariant |
FPatchVariant |
|
AudioBusSubsystem.h |
|