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Unreal Engine C++ API Reference > Runtime > AudioMixer > Quartz > UQuartzClockHandle
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerClockHandle.h |
Include | #include "Quartz/AudioMixerClockHandle.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/Quartz/AudioMixerClockHandle.cpp |
UFUNCTION (BlueprintCallable, Category="Quartz Clock", Meta=(WorldContext="WorldContextObject"))
void UnsubscribeFromTimeDivision
(
const UObject * WorldContextObject,
EQuartzCommandQuantization InQuantizationBoundary,
UQuartzClockHandle *& ClockHandle
)