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Unreal Engine C++ API Reference > Runtime > AudioMixer > Quartz > FQuartzMetronome
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/Quartz/QuartzMetronome.h |
Include | #include "Quartz/QuartzMetronome.h" |
Syntax
struct FramesInTimeValue
Remarks
Wrapper around our array so it can be indexed into by different Enums that represent musical time
Variables
Type | Name | Description | |
---|---|---|---|
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double[static_cast< int32 >(EQuartzCommandQuantization::Count)] | FramesInTimeValueInternal |
Operators
Type | Name | Description | |
---|---|---|---|
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double & | operator[]
(
EQuartzCommandQuantization InTimeValue |
Index operators for EQuartzCommandQuantization |
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const double & | operator[]
(
EQuartzCommandQuantization InTimeValue |
|
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double & | operator[]
(
int32 Index |
Index operators for int32 |
![]() ![]() |
const double & | operator[]
(
int32 Index |