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Unreal Engine C++ API Reference > Runtime > AudioMixer > Quartz
Inheritance Hierarchy
- IQuartzQuantizedCommand
- FQuantizedTickRateChange
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerQuantizedCommands.h |
Include | #include "Quartz/AudioMixerQuantizedCommands.h" |
Syntax
class FQuantizedTickRateChange : public IQuartzQuantizedCommand
Remarks
QuartzQuantizedCommand that changes the TickRate of a clock on a sample-accurate boundary (i.e. BPM changes)
Functions
Type | Name | Description | |
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FName | ||
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EQuartzCommandType | ||
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TSharedPtr< IQuartzQuantizedCommand > | ||
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bool | ||
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void | OnFinalCallbackCustom
(
int32 InNumFramesLeft |
|
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void | OnQueuedCustom
(
const FQuartzQuantizedCommandInitInfo& InCommandInitInfo |
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void | SetTickRate
(
const FQuartzClockTickRate& InTickRate |