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Unreal Engine C++ API Reference > Runtime > AudioMixer > FSoundSourceDecoder
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/SoundWaveDecoder.h |
Include | #include "SoundWaveDecoder.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/SoundWaveDecoder.cpp |
void EnqueueDecoderCommand
&40;
TFunction< void()> Command
&41;
Remarks
Sends a command to the audio render thread from audio thread.