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Unreal Engine C++ API Reference > Runtime > AudioMixer > FMixerAudioBus
References
Module | AudioMixer |
Header | /Engine/Source/Runtime/AudioMixer/Public/AudioMixerBus.h |
Include | #include "AudioMixerBus.h" |
Source | /Engine/Source/Runtime/AudioMixer/Private/AudioMixerBus.cpp |
void Update&40;&41;
Remarks
Update the mixer bus after a render block.