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Data used to schedule events automatically in the audio renderer in audio mixer.
| Name | FAudioThreadTimingData |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioMixer/Public/AudioMixerDevice.h |
| Include Path | #include "AudioMixerDevice.h" |
Syntax
struct FAudioThreadTimingData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAudioThreadTimingData() |
AudioMixerDevice.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioRenderThreadTime | double | The clock of the audio render thread. | AudioMixerDevice.h | |
| AudioThreadTime | double | The clock of the audio thread, periodically synced to the audio render thread time. | AudioMixerDevice.h | |
| AudioThreadTimeJitterDelta | double | The current audio thread fraction for audio events relative to the render thread. | AudioMixerDevice.h | |
| StartTime | double | The time since audio device started. | AudioMixerDevice.h |