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API > API/Runtime > API/Runtime/AudioMixer
| Name | FAudioBusKey |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioMixer/Public/AudioBusSubsystem.h |
| Include Path | #include "AudioBusSubsystem.h" |
Syntax
struct FAudioBusKey
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAudioBusKey () |
AudioBusSubsystem.h | ||
FAudioBusKey
(
uint32 InObjectId |
For construction with a given UObject unique id. | AudioBusSubsystem.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| InstanceIdCounter | std::atomic< uint32 > | AudioBusSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstanceId | uint32 | AudioBusSubsystem.h | ||
| ObjectId | uint32 | AudioBusSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const bool IsValid() |
AudioBusSubsystem.h |