Navigation
API > API/Runtime > API/Runtime/AudioExtensions
Base class that allows us to typecheck proxy data before downcasting it in debug builds.
| Name | IProxyData |
| Type | class |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/IAudioProxyInitializer.h |
| Include Path | #include "IAudioProxyInitializer.h" |
Syntax
class IProxyData
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IProxyData
(
FName InProxyTypeName |
IAudioProxyInitializer.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IProxyData() |
IAudioProxyInitializer.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ProxyTypeName | FName | IAudioProxyInitializer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CheckTypeCast() |
IAudioProxyInitializer.h | ||
virtual TUniquePtr< IProxyData > Clone() |
IAudioProxyInitializer.h | ||
ProxyType & GetAs () |
IAudioProxyInitializer.h | ||
const ProxyType & GetAs () |
IAudioProxyInitializer.h | ||
FName GetProxyTypeName() |
IAudioProxyInitializer.h |