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Unreal Engine C++ API Reference > Runtime > AudioExtensions > IAudioSpatialization
References
Module | AudioExtensions |
Header | /Engine/Source/Runtime/AudioExtensions/Public/IAudioExtensionPlugin.h |
Include | #include "IAudioExtensionPlugin.h" |
virtual void ProcessAudio
(
const FAudioPluginSourceInputData & InputData,
FAudioPluginSourceOutputData & OutputData
)
Remarks
Processes audio with the given input and output data structs.