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API > API/Runtime > API/Runtime/AudioExtensions > API/Runtime/AudioExtensions/IAudioSpatialization
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnInitSource
(
const uint32 SourceId, |
Called when a source is assigned to a voice. | IAudioExtensionPlugin.h | |
virtual void OnInitSource
(
const uint32 SourceId, |
IAudioExtensionPlugin.h |
OnInitSource(const uint32, const FName &, USpatializationPluginSourceSettingsBase *)
Description
Called when a source is assigned to a voice.
| Name | OnInitSource |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/IAudioExtensionPlugin.h |
| Include Path | #include "IAudioExtensionPlugin.h" |
virtual void OnInitSource
(
const uint32 SourceId,
const FName & AudioComponentUserId,
USpatializationPluginSourceSettingsBase * InSettings
)
OnInitSource(const uint32, const FName &, const uint32, USpatializationPluginSourceSettingsBase *)
| Name | OnInitSource |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioExtensions/Public/IAudioExtensionPlugin.h |
| Include Path | #include "IAudioExtensionPlugin.h" |
virtual void OnInitSource
(
const uint32 SourceId,
const FName & AudioComponentUserId,
const uint32 NumChannels,
USpatializationPluginSourceSettingsBase * InSettings
)