Navigation
API > API/Runtime > API/Runtime/AudioExtensions > API/Runtime/AudioExtensions/IAudioPluginListener
References
Module | AudioExtensions |
Header | /Engine/Source/Runtime/AudioExtensions/Public/IAudioExtensionPlugin.h |
Include | #include "IAudioExtensionPlugin.h" |
virtual void OnTick
&40;
UWorld &42; InWorld,
const int32 ViewportIndex,
const FTransform & ListenerTransform,
const float InDeltaSeconds
&41;
Remarks
This is overridable for any actions a plugin manager may need to do on the game thread.