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API > API/Runtime > API/Runtime/AudioAnalyzer
This interface defines the required methods for non-real-time analyzer results.
| Name | IAnalyzerNRTResult |
| Type | class |
| Header File | /Engine/Source/Runtime/AudioAnalyzer/Public/IAudioAnalyzerNRTInterface.h |
| Include Path | #include "IAudioAnalyzerNRTInterface.h" |
Syntax
class IAnalyzerNRTResult
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IAnalyzerNRTResult() |
IAudioAnalyzerNRTInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CopyFrom
(
IAnalyzerNRTResult* SourceResult |
This virtual can be overridden to provide a faster copying scheme than full serialization when analyzing non-remote targets. | IAudioAnalyzerNRTInterface.h | |
float GetDurationInSeconds() |
This must be overridden to return the duration of the original audio analyzed. | IAudioAnalyzerNRTInterface.h | |
void Serialize
(
FArchive& Archive |
This is used to define how to serialize this instance of results for remote profiling. | IAudioAnalyzerNRTInterface.h |