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API > API/Runtime > API/Runtime/AssetRegistry > API/Runtime/AssetRegistry/AssetRegistry > API/Runtime/AssetRegistry/AssetRegistry/IAssetRegistry
References
Module | AssetRegistry |
Header | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
Include | #include "AssetRegistry/IAssetRegistry.h" |
bool HasAssets
&40;
const FName PackagePath,
const bool bRecursive
&41; const
Remarks
Does the given path contain assets, optionally also testing sub-paths?
Parameters
Name | Description |
---|---|
PackagePath | the path to query asset data in (eg, /Game/MyFolder) |
bRecursive | if true, the supplied path will be tested recursively |