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API > API/Runtime > API/Runtime/AssetRegistry > API/Runtime/AssetRegistry/AssetRegistry > API/Runtime/AssetRegistry/AssetRegistry/IAssetRegistry
References
Module | AssetRegistry |
Header | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
Include | #include "AssetRegistry/IAssetRegistry.h" |
bool GetAssetsByPackageName
&40;
FName PackageName,
TArray< FAssetData > & OutAssetData,
bool bIncludeOnlyOnDiskAssets,
bool bSkipARFilteredAssets
&41; const
Remarks
Gets asset data for the assets in the package with the specified package name
Parameters
Name | Description |
---|---|
PackageName | the package name for the requested assets (eg, /Game/MyFolder/MyAsset) |
OutAssetData | the list of assets in this path |
bSkipARFilteredAssets | If true, skips Objects that return true for IsAsset but are not assets in the current platform. |