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Unreal Engine C++ API Reference > Runtime > AssetRegistry > AssetRegistry > IAssetRegistry
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, const FString & >
- IAssetRegistry::FPathRemovedEvent
References
Module | AssetRegistry |
Header | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/IAssetRegistry.h |
Include | #include "AssetRegistry/IAssetRegistry.h" |
Syntax
class FPathRemovedEvent : public TBaseMulticastDelegate_OneParam< void, const FString & >
Remarks
Event for when paths are removed from the registry