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Unreal Engine C++ API Reference > Runtime > AssetRegistry > AssetRegistry > FAssetRegistryState
References
Module | AssetRegistry |
Header | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryState.h |
Include | #include "AssetRegistry/AssetRegistryState.h" |
Source | /Engine/Source/Runtime/AssetRegistry/Private/AssetRegistryState.cpp |
SIZE_T GetAllocatedSize
&40;
bool bLogDetailed
&41; const
Remarks
Returns memory size of entire registry, optionally logging sizes