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Unreal Engine C++ API Reference > Runtime > AssetRegistry > AssetRegistry > FAssetRegistryModule
References
Module | AssetRegistry |
Header | /Engine/Source/Runtime/AssetRegistry/Public/AssetRegistry/AssetRegistryModule.h |
Include | #include "AssetRegistry/AssetRegistryModule.h" |
bool IsValid() const
Remarks
Reports whether Get is valid to call. Will be true except during engine shutdown.