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A widget that represents a table such as list views, tile views or tree views Data about the items that are selected in the table or if selection is supported can be queried.
| Name | IAccessibleTable |
| Type | class |
| Header File | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/Accessibility/GenericAccessibleInterfaces.h |
| Include Path | #include "GenericPlatform/Accessibility/GenericAccessibleInterfaces.h" |
Syntax
class IAccessibleTable
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanSupportMultiSelection() |
Check if the table can select more than one element at a time. | GenericPlatform/Accessibility/GenericAccessibleInterfaces.h | |
virtual TArray< TSharedPtr< IAccessibleWidget > > GetSelectedItems() |
Get all of the elements that are selected in the table. | GenericPlatform/Accessibility/GenericAccessibleInterfaces.h | |
virtual bool IsSelectionRequired() |
Checks if the table must have an element selected at all times. | GenericPlatform/Accessibility/GenericAccessibleInterfaces.h |