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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > IPlatformInputDeviceMapper
- IPlatformInputDeviceMapper::OnUserLoginChangedEvent()
- FGenericPlatformInputDeviceMapper::OnUserLoginChangedEvent()
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformInputDeviceMapper.h |
Include | #include "GenericPlatform/GenericPlatformInputDeviceMapper.h" |
void OnUserLoginChangedEvent
&40;
bool bLoggedIn,
int32 UserId,
int32 UserIndex
&41;
Remarks
Callback for when FCoreDelegates::OnUserLoginChangedEvent is broadcasted