Navigation
Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > IPlatformInputDeviceMapper
- IPlatformInputDeviceMapper::GetUserForUnpairedInputDevices()
- FGenericPlatformInputDeviceMapper::GetUserForUnpairedInputDevices()
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformInputDeviceMapper.h |
Include | #include "GenericPlatform/GenericPlatformInputDeviceMapper.h" |
FPlatformUserId GetUserForUnpairedInputDevices&40;&41; const
Remarks
Returns the platform user id that is being used for unmapped input devices. Will be PLATFORMUSERID_NONE if platform does not support this (this is the default behavior)