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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > IPlatformInputDeviceMapper
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformInputDeviceMapper.h |
Include | #include "GenericPlatform/GenericPlatformInputDeviceMapper.h" |
Source | /Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformInputDeviceMapper.cpp |
virtual int32 GetAllInputDevices
&40;
TArray< FInputDeviceId > & OutInputDevices
&41; const
Remarks
Get all mapped input devices on this platform regardless of their connection state. The number of connected input devices
Parameters
Name | Description |
---|---|
OutInputDevices | Array of input devices to populate |