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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > IPlatformInputDeviceMapper
Type
typedef TMulticastDelegate_ThreeParams< void, EInputDeviceConnectionState, FPlatformUserId, FInputDeviceId > FOnUserInputDeviceConnectionChange
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformInputDeviceMapper.h |
Include | #include "GenericPlatform/GenericPlatformInputDeviceMapper.h" |
Remarks
Callback for handling an Input Device's connection state change.