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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > IInputInterface
- IInputInterface::SetForceFeedbackChannelValues()
- FNullApplication::SetForceFeedbackChannelValues()
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IInputInterface.h |
Include | #include "GenericPlatform/IInputInterface.h" |
void SetForceFeedbackChannelValues
&40;
int32 ControllerId,
const FForceFeedbackValues & Values
&41;
Remarks
Sets the strength/speed of all the channels for the given controller id. NOTE: Unsupported channels are silently ignored
Parameters
Name | Description |
---|---|
ControllerId | the id of the controller whose value is to be set |
FForceFeedbackChannelValues | strength or speed of feedback for all channels |