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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > IInputInterface
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/IInputInterface.h |
Include | #include "GenericPlatform/IInputInterface.h" |
virtual void SetDeviceProperty
&40;
int32 ControllerId,
const FInputDeviceProperty &42; Property
&41;
Remarks
Sets a property for a given controller id. Will be ignored for devices which don't support the property.
Parameters
Name | Description |
---|---|
ControllerId | the id of the controller whose property is to be applied |
Property | Base class pointer to property that will be applied |