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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > GenericApplication
- GenericApplication::IsCursorDirectlyOverSlateWindow()
- FNullApplication::IsCursorDirectlyOverSlateWindow()
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplication.h |
Include | #include "GenericPlatform/GenericApplication.h" |
virtual bool IsCursorDirectlyOverSlateWindow&40;&41; const
true if the system cursor is currently directly over a slate window.