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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h |
Include | #include "GenericPlatform/GenericApplicationMessageHandler.h" |
Syntax
struct FWindowSizeLimits
Remarks
Defines the minimum and maximum dimensions that a window can take on.
Functions
Type | Name | Description | |
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const TOptional< float > & | GetMaxHeight () |
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const TOptional< float > & | GetMaxWidth () |
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const TOptional< float > & | GetMinHeight () |
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const TOptional< float > & | GetMinWidth () |
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FWindowSizeLimits & | SetMaxHeight
(
TOptional< float > InValue |
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FWindowSizeLimits & | SetMaxWidth
(
TOptional< float > InValue |
|
![]() |
FWindowSizeLimits & | SetMinHeight
(
TOptional< float > InValue |
|
![]() |
FWindowSizeLimits & | SetMinWidth
(
TOptional< float > InValue |