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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > FModifierKeysState > FModifierKeysState
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplication.h |
Include | #include "GenericPlatform/GenericApplication.h" |
FModifierKeysState
(
const bool bInIsLeftShiftDown,
const bool bInIsRightShiftDown,
const bool bInIsLeftControlDown,
const bool bInIsRightControlDown,
const bool bInIsLeftAltDown,
const bool bInIsRightAltDown,
const bool bInIsLeftCommandDown,
const bool bInIsRightCommandDown,
const bool bInAreCapsLocked
)
Remarks
Constructor. Events are immutable once constructed.
Parameters
Name | Description |
---|---|
bInIsLeftShiftDown | True if left shift is pressed |
bInIsRightShiftDown | True if right shift is pressed |
bInIsLeftControlDown | True if left control is pressed |
bInIsRightControlDown | True if right control is pressed |
bInIsLeftAltDown | True if left alt is pressed |
bInIsRightAltDown | True if right alt is pressed |