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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > FModifierKeysState
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplication.h |
Include | #include "GenericPlatform/GenericApplication.h" |
bool AreModifersDown
&40;
EModifierKey::Type ModiferKeys
&41; const
true if all modifier keys are pressed specified in the modifier keys.
Parameters
Name | Description |
---|---|
ModifierKeys | the modifier keys to test to see if they are pressed. Returns true if no modifiers are specified. |