Navigation
Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > FModifierKeysState
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplication.h |
Include | #include "GenericPlatform/GenericApplication.h" |
bool AreCapsLocked&40;&41; const
true if the Caps Lock key has been toggled to the enabled state.