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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > FGenericWindow
- FGenericWindow::SetManualManageDPIChanges()
- FNullWindow::SetManualManageDPIChanges()
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericWindow.h |
Include | #include "GenericPlatform/GenericWindow.h" |
Source | /Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericWindow.cpp |
virtual void SetManualManageDPIChanges
(
const bool bAutoHandle
)
Remarks
Call with a true argument if this window need to do its custom size management in response to DPI variations