Navigation
Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformSplash.h |
Include | #include "GenericPlatform/GenericPlatformSplash.h" |
Syntax
struct FGenericPlatformSplash
Remarks
Generic implementation for most platforms
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
*param IconFilename Name of the desired icon ifthis function returns true *param OutIconPath... | icon |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
*param IconFilename Name of the desired iconifthis function returns true *param OutIconPath ... | GetSplashPath
(
const TCHAR* SplashFilename, |
Finds a usable splash pathname for the given filename |
![]() ![]() |
bool | GetSplashPath
(
const TCHAR* SplashFilename, |
|
![]() ![]() |
void | Hide () |
Hide the splash screen. |
![]() ![]() |
bool | IsShown () |
Return whether the splash screen is being shown or not |
![]() |
*param IconFilename Name of the desired icon | name
(
"Splash" |
Finds a usable splash pathname for the given filename |
![]() ![]() |
void | SetCustomSplashImage
(
const TCHAR* SplashFilename |
Sets a custom splash image to display |
![]() ![]() |
void | SetProgress
(
int ProgressPercent |
Sets the progress displayed on the application icon (for startup/loading progress). |
![]() ![]() |
void | SetSplashText
(
const SplashTextType::Type InType, |
Sets the text displayed on the splash screen (for startup/loading progress) |
![]() ![]() |
void | Show () |
Show the splash screen. |