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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > FGenericPlatformRHIFramePacer
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformFramePacer.h |
Include | #include "GenericPlatform/GenericPlatformFramePacer.h" |
Source | /Engine/Source/Runtime/ApplicationCore/Private/GenericPlatform/GenericPlatformFramePacer.cpp |
static int32 GetFramePaceFromSyncInterval&40;&41;
Remarks
The generic implementation returns a result based on rhi.SyncInterval and FPlatformMisc::GetMaxRefreshRate().