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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > FGenericPlatformApplicationMisc
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericPlatformApplicationMisc.h |
Include | #include "GenericPlatform/GenericPlatformApplicationMisc.h" |
Syntax
static CachedPhysicalScreenDensity = 0;