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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > FGenericApplicationMessageHandler > OnTouchStarted
- FGenericApplicationMessageHandler::OnTouchStarted()
- FSlateApplication::OnTouchStarted()
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h |
Include | #include "GenericPlatform/GenericApplicationMessageHandler.h" |
virtual bool OnTouchStarted
&40;
const TSharedPtr< FGenericWindow > & Window,
const FVector2D & Location,
float Force,
int32 TouchIndex,
FPlatformUserId PlatformUserId,
FInputDeviceId DeviceId
&41;