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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > FGenericApplicationMessageHandler
- FGenericApplicationMessageHandler::OnInputLanguageChanged()
- FSlateApplication::OnInputLanguageChanged()
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h |
Include | #include "GenericPlatform/GenericApplicationMessageHandler.h" |
virtual void OnInputLanguageChanged&40;&41;