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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > FGenericApplicationMessageHandler
Type | Name | Description | |
---|---|---|---|
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bool | OnControllerButtonPressed
(
FGamepadKeyNames::Type KeyName, |
This version of OnControllerButtonPressed has been deprecated, please use the one that takes an FPlatformUser and FInputDeviceId instead. |
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bool | OnControllerButtonPressed
(
FGamepadKeyNames::Type KeyName, |