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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericWindow.h |
Include | #include "GenericPlatform/GenericWindow.h" |
Syntax
namespace EWindowMode
{
enum Type
&123;
Fullscreen,
WindowedFullscreen,
Windowed,
NumWindowModes,
&125;
}
Values
Name | Description |
---|---|
Fullscreen | The window is in true fullscreen mode |
WindowedFullscreen | The window has no border and takes up the entire area of the screen |
Windowed | The window has a border and may not take up the entire screen area |
NumWindowModes | The total number of supported window modes |
Remarks
Modes that an FGenericWindow can be in