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Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > Accessibility > IAccessibleWidget
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/Accessibility/GenericAccessibleInterfaces.h |
Include | #include "GenericPlatform/Accessibility/GenericAccessibleInterfaces.h" |
EAccessibleWidgetType GetWidgetType&40;&41; const
Remarks
What type of accessible widget the underlying widget should be treated as. A widget may be capable of presenting itself as multiple different types of widgets, but only one can be reported back to the platform. Which type of widget the platform layer should treat this as.