Navigation
Unreal Engine C++ API Reference > Runtime > ApplicationCore > GenericPlatform > Accessibility > IAccessibleProperty
References
Module | ApplicationCore |
Header | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/Accessibility/GenericAccessibleInterfaces.h |
Include | #include "GenericPlatform/Accessibility/GenericAccessibleInterfaces.h" |
virtual float GetStepSize&40;&41; const
Remarks
How much the value should increase/decrease when the user attempts to modify the value using UI controls. Note: This should always return a positive value. The caller is responsible for negating it when attempting to decrease. A number suggesting how much to modify GetValue() by when the user wants to increase/decrease the value.