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Feedback context implementation for Unix.
| Name | FUnixFeedbackContext |
| Type | class |
| Header File | /Engine/Source/Runtime/ApplicationCore/Public/Unix/UnixFeedbackContext.h |
| Include Path | #include "Unix/UnixFeedbackContext.h" |
Syntax
class FUnixFeedbackContext : public FFeedbackContext
Inheritance Hierarchy
- FOutputDevice → FFeedbackContext → FUnixFeedbackContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUnixFeedbackContext() |
Constructor. | Unix/UnixFeedbackContext.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SlowTaskCount | int32 | Variables. | Unix/UnixFeedbackContext.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Context | FContextSupplier * | Context information for warning and error messages | Unix/UnixFeedbackContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BeginSlowTask
(
const FText& Task, |
Unix/UnixFeedbackContext.h | ||
void EndSlowTask() |
Unix/UnixFeedbackContext.h | ||
bool StatusUpdate
(
int32 Numerator, |
Unix/UnixFeedbackContext.h |
Overridden from FFeedbackContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FContextSupplier * GetContext() |
Unix/UnixFeedbackContext.h | ||
virtual void SetContext
(
FContextSupplier* InSupplier |
Unix/UnixFeedbackContext.h | ||
virtual bool YesNof
(
const FText& Question |
Ask the user a binary question, returning their answer | Unix/UnixFeedbackContext.h |
Overridden from FOutputDevice
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
const TCHAR* V, |
Unix/UnixFeedbackContext.h | ||
virtual void Serialize
(
const TCHAR* V, |
Unix/UnixFeedbackContext.h | ||
virtual void SerializeRecord
(
const UE::FLogRecord& Record |
Unix/UnixFeedbackContext.h |