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API > API/Runtime > API/Runtime/ApplicationCore > API/Runtime/ApplicationCore/FGenericApplicationMessageHandle-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool OnTouchForceChanged
(
const FVector2D& Location, |
GenericPlatform/GenericApplicationMessageHandler.h | ||
virtual bool OnTouchForceChanged
(
const FVector2D& Location, |
GenericPlatform/GenericApplicationMessageHandler.h |
OnTouchForceChanged(const FVector2D &, float, int32, int32)
| Name | OnTouchForceChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h |
| Include Path | #include "GenericPlatform/GenericApplicationMessageHandler.h" |
virtual bool OnTouchForceChanged
(
const FVector2D & Location,
float Force,
int32 TouchIndex,
int32 ControllerId
)
OnTouchForceChanged(const FVector2D &, float, int32, FPlatformUserId, FInputDeviceId)
| Name | OnTouchForceChanged |
| Type | function |
| Header File | /Engine/Source/Runtime/ApplicationCore/Public/GenericPlatform/GenericApplicationMessageHandler.h |
| Include Path | #include "GenericPlatform/GenericApplicationMessageHandler.h" |
virtual bool OnTouchForceChanged
(
const FVector2D & Location,
float Force,
int32 TouchIndex,
FPlatformUserId PlatformUserId,
FInputDeviceId DeviceID
)